succeeded · 10/7/2026
Rigged Human Base (19 bones)
Rigged19 bones · 1 clip: rigAction
CC0Free for commercial use — no attribution needed.
Stylized humanoid base mesh with a Mixamo-named armature (19 bones: Hips, spine chain, Neck, Head, shoulders, arms, hands, legs, feet), automatic skin weights, and a keyframed wave clip. Verified exported with JOINTS_0/WEIGHTS_0 skin attributes and one animation channel set, so it retargets and animates directly in Unity, Unreal or Godot.